The Beast of Eridu

Publisher's Summary
An ancient beast awakens, and only Lieutenant Hoffman and his Strike Marines can put it down.

On the sweltering jungle world of Eridu, hidden in an ancient vault is an artifact which will change the course of the war against the ever-encroaching Kesaht armada. But guarding it is a deadly creature, a beast with the ability to destroy any technology it encounters. When modern equipment fails the Strike Marines, and with the fledgling human colony on Eridu under threat, they must turn to an a hero of the Ember wars and a tracker without peer.

The Ember War universe is going to change forever.

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